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Vocations
When you reach level 8, you are ready to leave Rookgaard.
It is advisable to sell some or all your equipment before you leave, because it will be practically worthless on mainland.
To leave the island, walk towards Seymor in the Academy and go up the stairs (white point).
You standing now at the vestibule, read the boards and you see, that you must speak with the oracle right. Here you choose your hometown and your profession.
You can do that only if you have level 8 or higher.
You have now level 8, go to the oracle and leftclick. Now you see this:
You answer with "yes" and get the next question:
You say the name of the city and must now choose your profession. Just say the profession you want:
Now you must confirming your choose.
Notice:
You can't change your profession later, so take your time to decide one! When you confirm your choice, you will be beamed to the city of your choice which will be your new home. Your character will now also have the profession of your choice.
The advantages and disadvantages of the different vocations:
- Knights are the masters of close combat fighting. They advance faster than any other vocation in their fighting-skills. Knights are rather average at distance fighting,
but they only have very basic magic spells. Knights often train their skills. This is the most popular vocation in Tibia, and probably the one that costs the least gold.
- Paladins are best at non-magical distance fighting. They advance in distance fighting faster than the other vocations, but only average in close combat skills.
Paladins are able to use quite a number of useful magic and produce a few helpful runes. They constantly have to buy new ammunition for their ranged
weapons, but they can train with spears.
- Sorcerers are masters of aggressive magic. They can learn many rune-spells and aggressive spontaneous spells, but they also know some defensive magic.
Their skills (close combat as well as distance fighting) generally are very low, they seldom advance.
At the beginning a sorcerer-character is difficult and expensive to play, but the higher you advance the stronger you become. Probably the least popular
vocation.
Playing a magical vocation costs a lot and involves standing around eating food and waiting for the mana to go up for a long time. You will spend
much of your Tibian life killing rotworms and similar monsters in close, non-magical combat to earn the money for magical attacks on stronger monsters.
- Druids can learn many defensive, but also some aggressive spells, and are also able to produce (and sell) healing runes. They can convice monsters with their runes.
Very much like the sorcerers, the druids seldom advance in the non-magical skills. Druids, too, grow much stronger with each level they gain.
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